A defesa compartilhada é um efeito de zona ou um benefício concedido?

3

Para o Paladino, um defensor divino, esta é uma alternativa para uma misericórdia.

Shared Defense (Su)

At 3rd level, a divine defender can spend one use of her lay on hands ability as a standard action to grant all adjacent allies (including paladins) a bonus. At 3rd level, adjacent allies receive a +1 sacred bonus to their AC and CMD and on their saving throws. These bonuses last for a number of rounds equal to the divine defender’s Charisma modifier.

A minha pergunta é, o bônus é concedido apenas àqueles que são adjacentes a mim por toda a duração, como uma zona centrada no Paladino? Ou é concedido àqueles que estão ao meu lado quando o efeito se apaga, e então quando eles se afastam eles mantêm o benefício para as rodadas designadas (o que no meu caso seria 4)?

    
por Faye 18.02.2015 / 03:29

1 resposta

É uma zona. Eles têm que ficar perto de você para receber o bônus. A descrição no PFSRD entra em uma explicação maior.

Defensor Divino - Defesa Compartilhada

Aqui está o texto:

Shared Defense (Su)

At 3rd level, a divine defender can spend one use of her lay on hands ability as a standard action to grant all adjacent allies (including paladins) a bonus. At 3rd level, adjacent allies receive a +1 sacred bonus to their AC and CMD and on their saving throws. These bonuses last for a number of rounds equal to the divine defender’s Charisma modifier. At 9th level and 15th level, this bonus increases by +1. At 6th level, these bonuses are granted to all allies within 10 feet, and allies that are at fewer than 0 hit points within this area are automatically stabilized. At 12th level, these bonuses are granted to all allies within 15 feet, and allies within this area are immune to bleed damage. At 18th level, these bonuses are granted to all allies within 20 feet, and allies within this area gain a 25% chance to negate any sneak attack or critical hit scored against them. This ability does not stack with the chance provided from the light, medium, or heavy fortification armor special abilities. These bonuses are cumulative with each other. Allies only benefit from these bonuses while in the listed area.

This ability replaces mercy.

    
18.02.2015 / 07:10