Uma criatura que move sua velocidade não está correndo. A execução é diferente. A ação Executar é exibida
You can run as a full-round action. If you do, you do not also get a 5-foot step. When you run, you can move up to four times your speed in a straight line (or three times your speed if you're in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.
You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run, and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal move action.
You can't run across difficult terrain or if you can't see where you're going.
A run represents a speed of about 13 miles per hour for an unencumbered human.
Então, sim, uma criatura pode ir realmente para longe em uma rodada completa de corrida em linha reta, mas a criatura deve parar antes que ela possa virar uma esquina .
Note, também, que para espaços realmente apertados apertar é outra coisa novamente .