Um objeto replicado pode ser distinguido de um objeto "orgânico" original em um nível micro-molecular. É lógico que a falsificação de arte é quase impossível a menos que o "original" fosse um objeto replicado em primeiro lugar.
As with all transporter-based replication systems, the food replicators operate at molecular resolution. Because of this, there are significant numbers of single-bit errors in the resulting replicated materials. These errors are not nutritionally significant (although some individuals do claim to be able to taste differences in certain dishes), but certain types of Altarian spices have shown a tendency to become mildly toxic when replicated, so their use is avoided in replicated dishes.
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Because of the massive amount of computer memory required to store even the simplest object, it is impossible to record each molecule individually. Instead, extensive data compression and averaging techniques are used. Such techniques reduce memory storage required for molecular patterns by factors approaching 2.7 x 109. The resulting single-bit inaccuracies do not significantly impact the quality of most reproduced objects, but preclude the use of replicator technology to re-create living objects. Single-bit molecular errors could have severely detrimental effects on living DNA molecules and neural activity. Cumulative effects have been shown to closely resemble radiation-induced damage.
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Another example of replicator limits is the single-bit DNA errors that led Data and Beverly to suspect Romulan trickery in the episode "Data's Day."
Para replicar no nível quântico (por exemplo, sem erros), você precisaria acessar o original. Você poderia então movê-lo de um lugar para outro usando o replicador (basicamente usando-os como um transportador glorificado), mas você não poderia criar uma duplicata verdadeiramente idêntica, exceto pelo tipo de acidente bizarro que vemos no TNG: Second Chances. / p>