Por que o Interstellar não foi filmado em 3D?

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Uma grande parte da história em Interstellar ocorre no espaço e, portanto, há muitas ocasiões em que parece "não teria sido melhor assistir a essa cena em 3D?". Especialmente depois de Gravity , a expectativa aumentou para as cenas espaciais? Embora, eu concorde que Interstellar e Gravity são filmes muito diferentes. Há muito mais no Interstellar do que nas cenas do espaço, sendo principalmente uma história sobre humanos, mas ainda assim, essa pergunta vem à mente: "Por que Chris Nolan não filmou em 3D?"

    
por Ankit 08.11.2014 / 13:06

3 respostas

Christopher Nolan é, notoriamente, horrorizado com o 3D; que ele percebe ser uma indústria forçada em oposição à tecnologia liderada pelo público ... basicamente, é apenas uma maneira de a indústria cinematográfica ganhar mais dinheiro. Nolan é um grande defensor do cinema e um grande crítico das maquinações da indústria cinematográfica que estão pressionando por 3-D:

"The question of 3-D is a very straightforward one," said Nolan. "I never meet anybody who actually likes the format, and it’s always a source of great concern to me when you’re charging a higher price for something that nobody seems to really say they have any great love for."

Ele também tem bastante sincero sobre como o 3D diminui visualmente o conteúdo final , ao contrário de contribuir com algo estético ...

"I find stereoscopic imaging too small scale and intimate in its effect. 3-D is a misnomer. Films are 3-D. The whole point of photography is that it’s three-dimensional. The thing with stereoscopic imaging is it gives each audience member an individual perspective. It’s well suited to video games and other immersive technologies, but if you’re looking for an audience experience, stereoscopic is hard to embrace. I prefer the big canvas, looking up at an enormous screen and at an image that feels larger than life. When you treat that stereoscopically, and we’ve tried a lot of tests, you shrink the size so the image becomes a much smaller window in front of you. So the effect of it, and the relationship of the image to the audience, has to be very carefully considered. And I feel that in the initial wave to embrace it, that wasn’t considered in the slightest.”

    
08.11.2014 / 14:29

Christopher Nolan expressou repetidamente sua antipatia por 3D com base em várias razões:

  • Por exemplo, em um entrevista sobre o Inception ele expressou que, embora interessante, o 3D não é muito relevante para o efeito de um filme :

    DEADLINE: Why didn’t you shoot in 3D which studios like Warner Bros have made a priority?
    NOLAN: We looked at shooting Inception in 3D and decided we’d be too restricted by the technology. We wouldn’t have been able to shoot on film the way we’d like to. We looked at post-converting it, actually did some tests, and they were very good. But we didn’t have time to do the conversion that we would have been satisfied with. Inception deals with subjectivity, quite intimate associations between the audience and the perceived state of reality of the characters. In the case of Batman, I view those as iconic, operatic movies, dealing with larger-than-life characters. The intimacy that the 3D parallax illusion imposes isn’t really compatible with that. We are finishing our story on the next Batman, and we want to be consistent to the look of the previous films. There was more of an argument for a film like Inception. I’ve seen work in 3D like Avatar that’s exciting. But, for me, what was most exciting about Avatar was the creation of a world, the use of visual effects, motion capture, performance capture, these kinds of things. I don’t think Avatar can be reduced to its 3D component, it had so much more innovation going on that’s extremely exciting. 3D has always been an interesting technical format, a way of showing something to the audience. But you have to look at the story you’re telling: is it right?

  • Em uma entrevista com < em> The Telegraph ele disse que ainda é cético sobre toda a tecnologia, que ele não gosta disso como um espectador e que ele acha que muitos espectadores concordam com ele:

    When we talked about his movie Inception and why he decided not to convert it to 3D, he told me: “3D has come and gone many times over the years. I don’t particularly enjoy watching films in 3D because I think that a well-shot and well projected film has a very three dimensional quality to it so I’m somewhat sceptical of the technology.

    “Until we get rid of the glasses or until we really massively improve the process, I’m a little weary of it.”

  • Ele também é da opinião , que é principalmente uma forma de os estúdios cobrarem preços de ingressos mais altos , algo que ele, por respeito ao público , não quer para seus próprios filmes:

    “The question of 3-D is a very straightforward one,” Nolan said in a recent interview. “I never meet anybody who actually likes the format, and it’s always a source of great concern to me when you’re charging a higher price for something that nobody seems to really say they have any great love for.

    “It’s up to the audience to tell us how they want to watch the movies. More people go see these films in 2-D, and so it’s difficult data to interpret. And I certainly don’t want to shoot in a format just to charge people a higher ticket price.”

  • E em um artigo sobre Interstellar em particular, ele explica que, embora ele ainda goste de adotar novas tecnologias (por exemplo, ele é um grande fã do IMAX), ele acha que digital e 3D não é a melhor maneira de capturar imagens para ele:

    The “Interstellar” filmmaker confessed that he is not a fan of 3D and prefers to shoot on film, not digital. “I'm committed to film not out of a sense of nostalgia,” Nolan said. “Film is the best way to capture an image.” He's not a luddite, he claimed. It's just that images aren't as sharp and can appear pixilated when projected or shot digitally. “I'm in favor of any kind of technical innovation…for me it always has to exceed the technology that came before it,” Nolan explained.

    Nolan argued that studios are more interested in bottom lines than beauty. Digital copies of films are less expensive to produce and ship to theaters than 35 millimeter copies of films. He suggested that studios are willing to accept technical imperfections “in the drive to make things cheaper.”

    Not all 3D is bad, Nolan argued. He praised Baz Luhrmann‘s “The Great Gatsby” as a film that used the extra dimensionality to great effect and created an atmosphere that washed over viewers. Yet, it can also have an isolating impact, Nolan suggested, one that removes viewers from a communal experience of moviegoing. “My resistance to 3D is purely based on what I feel is right for the films I want to make,” Nolan said.

Como um pequeno adendo, eu acabei de assistir a análise interessante do Wolfgang Schmitt do filme e ele também faz algumas observações sobre o filme e o Nolan se ligando ao 2D analógico, estabelecendo-o em relação ao espírito de pelo menos algumas tradições enquanto ainda se arrisca em novos territórios presentes na história do filme, bem como pragmatismo e filosofia anglo-saxônica supostamente inerente ao resto do filme (traduzido para o inglês por mim):

Nolan is an advocate of the analog cinema and this materiality of the film is also reflected aesthetically. It's the little impurities, the rouhgness of the images from cinematographer Van Hoytema, which makes the screen actually look like a screen. There doesn't reign a photoshop-highgloss aesthetic here, the screen doesn't become a slick user interface. There is really still sweat on Cooper's face, the space shuttle doesn't look like being cleaned daily by a cleaning sqaud...

...But it's also about tradition and origin. In the movie there's a careful evaluation of what has to be kept and what can be removed for standing in the way of progress. [...] Books still play a large role, and not everything that's new is good, for they shy away from the act of just reproducing the humans artificially. The human as he is is alright, the movie wants to say, enough potential is in him and he too can reach new dimensions without sacrificing his being human. What holds for the humans also holds for cinema. Christopher Nolan, the upright fighter for the alalog cinema shows us what is possible with the classic film stock. Like the good old book shelf can be a key to new galaxies in the movie - one of the most beautiful homages to the printed book one has to say - in the same way in the good old cinema there's still new things to experience. But the real new things are only possible when there's also something kept. Of course Christopher Nolan doesn't need 3D glasses to show this, as he's long reached the 5th dimension anyway.

    
08.11.2014 / 14:52

Uma coisa que ainda não foi mencionada aqui é que Nolan também está insatisfeito com as limitações técnicas da tecnologia existente, ou seja, que os filmes em 3D são significativamente mais escuros:

“On a technical level, it’s fascinating,”, “but on an experiential level, I find the dimness of the image extremely alienating.”

O processo 3D, Nolan disse,

makes “a massive difference” in the brightness of the image. “You’re not aware of it because once you’re in that world, your eye compensates – but having struggled for years to get theaters get up to the proper brightness, we're not sticking polarized filters in everything."

(descaradamente emprestado de esta resposta )

    
11.11.2014 / 00:58