A série de livros que você faz referência é chamada "Escolha sua própria aventura". Parece que as águas estão sendo testadas com um filme chamado "Late Shift"
Early in the film "Late Shift," Matt, a student on his way to a night job, faces an easily relatable dilemma: help a lost tourist with directions and risk being late to work or ignore the man and hop on a waiting subway train. Here is where you would expect director Tobias Weber to show the audience the outcome of Matt's decision as the story unfolds.
Matt's choice, however, is up to you, the viewer. In fact, you control every major plot turn in the film. "Late Shift," created by CtrlMovie, a small studio in Switzerland, and written by Weber and Michael Robert Johnson, best known for Guy Ritchie's "Sherlock Holmes," may be the world's first fully realized choose-your-own-adventure film.
Como o artigo afirma, isso transforma o filme em um jogo e esse tipo de interação pode limitar o escopo de seu público.
Aparentemente, a Netflix recentemente tentou isso também:
Do artigo:
Netflix is introducing interactive movies that allow viewers to dictate how the narrative unfolds.
The first of these "narrative episodes" is called Puss in Book: Trapped in an Epic Tale. This interactive video, which serves as a standalone episode separate from The Adventures of Puss in Boots TV series, is available on the streaming service right now.
O GQ acredita que eles podem se tornar mais comuns no futuro próximo:
No entanto, como o artigo do GQ aponta, isso foi tentado em 1961:
Take B-movie legend William Castle, who built his career on low-budget horror movies propped up by goofy gimmicks. His 1961 gothic thriller Mr. Sardonicus turned the movie theater into a gladiatorial arena, inviting audiences to raise glow-in-the-dark cards with either a "thumbs up" or a "thumbs down" to determine whether the ending would punish Sardonicus or show mercy for his misdeeds over the course of the movie. According to William Castle, audiences almost always voted for Sardonicus to be punished.