O Sorcerer-wiki oferece dois pontos de discussão sobre isso:
If your character has traded in three points of Humanity during creation, then those points were lost over something thematically important in your character's history. He's extra bad-ass, but there's some significant reason that he's lost that Humanity, and that significant reason should be just as bad-ass.
Clinton R. Nixon
I have used as a house rule that Humanity trading can only be used to raise your highest attribute of Stamina/Will. The mathematically inclined may see why this is appealing. This is a house rule, though, and not endorsed by anyone official in the slightest.
Ben Lehman
Uma citação de Ron Edwards, criador do jogo:
I guess I don't see the question. If you're saying that you can arrive at different numerical "places" through different means, and that some of these means end up with higher Humanity than others, then the answer is "Yes."
Pick the one that makes the most sense for your character concept.
It ain't GURPS. There's no particular need to balance points in any way.
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