Tempo, ritmo e foco narrativo
Citação de uma entrevista em 2000 com Não é Cool News 1 :
Basicamente, Jackson não acha que Bombadil tenha avançado a história o suficiente para justificar gastar mais 30 minutos a uma hora com ele, o que é um href="https://scifi.stackexchange.com/questions/71893/ Fizendo-de-deixar-tom-bombadil-criar-qualquer-enredo-buracos-na-comunhão-do-ring-avaliação justo . No entanto, parte dos capítulos de Bombadil sobreviveram, embora tenham sido inseridos muito mais tarde na história e removidos da edição teatral; uma cena claramente baseada no encontro com o Velho Willow foi filmada e incluída na extensa edição do The Two Towers , embora Frodo e Sam obviamente estivessem ausentes e Barbárvore fazendo o resgate:"Also, will you be including Tom Bombadil? The Ralph Bakshi production cut it out, as did the BBC radio drama.”
PJ: At this point in time Bombadil is out. The main reason is not just time or pace, but one of simple narrative focus ... the Bombadil sequence has so little to do with Sauron or the Ring, it is difficult to justify the screen time. It simply doesn't give us any vital new information. A very simplest rule of thumb that I use in movie storytelling is to try and further the story with each new scene.
I'm flicking through our Fellowship script ... it is 138 pages long. The Hobbits leave Hobbiton on page 30, and arrive at Rivendell on page 63. Even that 33 pages on the road feels a little long and will probably get trimmed in our next draft.
Parte do diálogo de Barbárvore aqui é tirado diretamente de Bombadil na cena original (ênfase minha):
Setting down his lilies carefully on the grass, he ran to the tree. There he saw Merry’s feet still sticking out - the rest had already been drawn further inside. Tom put his mouth to the crack and began singing into it in a low voice. They could not catch the words, but evidently Merry was aroused. His legs began to kick. Tom sprang away, and breaking off a hanging branch smote the side of the willow with it. 'You let them out again, Old Man Willow!' he said. 'What be you a-thinking of? You should not be waking. Eat earth! Dig deep! Drink water! Go to sleep! Bombadil is talking!' He then seized Merry's feet and drew him out of the suddenly widening crack.
The Fellowship of the Ring Book I Chapter 6: "The Old Forest"
Curiosamente, Bombadil foi incluído no jogo de cartas de negociação licenciado em filme:
Mas não tome isso como significando que há algumas imagens secretas de Tom Bombadil por aí; de acordo com um artigo publicado em o site da Decipher (quem produziu o jogo), Bombadil é uma imagem original e design de personagens criado pela Weta Workshop, especificamente para o jogo de cartas:
Decipher announced today that Weta Workshop, the Academy Award-winning special effects studio responsible for creating many props and special effects used in New Line Cinema's The Lord of the Rings films, will create unique photographic images that will be featured on cards in The Lord of the Rings Trading Card Game.
[...]
The first four cards to feature Weta's original images are bonus premium cards from The Countdown Collection: Tom Bombadil, Goldberry, Radagast2, and Glorfindel.
1 Com muita gratidão à Máquina de Wayback
2 Não interpretado por Sylvester McCoy, alarmantemente presciente como teria sido