What race/class combinations would you like to see in pregenerated characters? [closed]

2

I am running a one shot for the local gaming association and am making pre-generated level one characters for people to use.

So what Race/class combinations would work best in a group of pregenerated characters, in terms of balance and flavour. I'm making like 25 of them so lots of room.

por Logos7 07.06.2017 / 18:30

3 respostas

When looking for race/class combinations, especially for pregens, the main 4e theme I have is: make sure the racial stats match up with at least one primary or secondary.

Given that each character will be built with point-buy, they should all end up with +4 or +5 in their primary stat, depending on race.

Have 3-4 deadly-dull stereotypes for the munchkins (literally, young power gamers) in the crowd. I know I certainly wasn't aware of stereotypes at that stage of my life.

In points of light, avoid using monster races for a one-shot, it's too easy to have group-conflicts of "you're not acting right."

So, with all of that said, looking at this purely from a "what's the most interesting build?" We turn to our friend the charOp boards and I'll just suggest interesting combos for each class.

For a con game, just take all the light blue first level options for the respective build. It makes it less likely to have a dud character. Give everyone foo expertise for free because hitting more often is fun (and it is a math fix. Keep an eye on the monsters you're using and try to favour the MM3, but that's a topic for another question)

12.10.2010 / 13:23

Party composition can make or break a one-shot adventure. Assets needed for resolution of combats and non-combat problems may be absent if you leave the choice up to players, resulting either in an insoluble/unwinnable scenario or demanding too much of (and possibility of wrong choices by) the game master.

Better bet: Design the characters, and então design the adventure specifically for them.

(I've written more than 30 rounds of large-size tournaments by this method.)

07.09.2010 / 20:06

All I've got to say is don't forget about the PC race writeups in the monster manuals (well, 1 and 2, anyway). You've got more options than just those in the PHBs and setting books.

13.10.2010 / 16:36