Accessing 'Summon Eidolon' as a Druid

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I'm currently playing as an Elemental Ally Druid, an archetyped class I'm enjoying considerably, in spite of the somewhat-nerfed Eidolons. I've been able to build each of them as a distinct character, with interesting personalities. One thing I'd like to be able to do, though, is summon one in a pinch, in case I don't have a full minute to enact the ritual, or have otherwise been unable to maintain continual company with one.

So far, the only idea I have toward accomplishing this is with a scroll or a wand of Summon Eidolon, and Use Magic Device. Are there any others beyond that? Is there a way to add it to my spell list?

And next, regarding exploitative caveats with access to such a spell, I am able to treat Elementals as Animals, including my Eidolons. In this case, it seems Augment Summoning, Versatile Summon Nature's Ally, and my Lesser Rod of Giant Summoning would all be viable augmentations to a casting of this spell if it were on my spell list (though not, if I surmise correctly, if it were from a scroll or wand).

Ultimately, I'm not looking for a way to game the system and summon a flaming munchkin. This is, more than anything, in the interest of character-driven, role-playing scenarios where such a spell would make sense to be.

por Eiketsu 07.03.2017 / 23:59

1 resposta

It's probably best for an elemental ally druida who wants to cast summon eidolon to stick with wands and scrolls

There are a handful of other ways for a druida com o arquétipo elemental ally to access the spell summon eidolon or a similar effect—for example, a druid could have a summoner cast the spell summon eidolon em uma anel de armazenamento de feitiços ou um pedra ioun (vibrant purple prism) or a generous GM could allow an elemental ally druid to benefit from a roupão de portas—, but these tend to be amoras resource intensive than a few ranks in the skill Use Magic Device, some trinkets that increase the druid's Use Magic Device skill modifier, and a wand, a staff, or scrolls of the spell summon eidolon. There just doesn't seem to be any printed way to put onto the druid spell list the spell summon eidolon.

I hesitate to suggest it because it meets with resistance and disdain from players and GMs—and also because it's heavily dependent upon GM generosity e subject to strict GM oversight—, but in this case it seems like the way to go is with Pesquisa Independente: "A divine spellcaster can also research a [new] spell independently, much as an arcane spellcaster can." That said, esta GM wouldn't have a problem with an elemental ally druid researching an original spell that's simply a druidic version of summon eidolon, but ask yours.

(There are many ways to add spells to spell lists in , with which Descobridor claims it is fully compatible, but I suspect bringing in material from another game is beyond this question's scope.)

Adding effects to a summoned eidolon because of having used the spell summon eidolon

If a caster casts the spell summon eidolon, consensus appears to be that the resultant eidolon benefits from any effects that affect appropriate creatures brought forth by the caster's summon spell. That is, an elemental ally druid that possesses the feat Invocação Aumentada who casts the spell summon eidolon applies the feat's benefit to the summoned eidolon, and, similarly, the effect of the lesser rod of giant summoning can also be applied when casting summon eidolon. (An eidolon summoned by the ritual instead of the spell can't benefit, though.)

(This reader's original thought was that because the spell summon eidolon specifically summons the eidolon "as if you had summoned your eidolon normally, except that it only remains with you for the duration of this spell," that the eidolon would não benefit from more general effects like the feat and the haste, the spell's specificity overriding the general rules. But, as I could find absolutely ninguém taking this position, I won't take it either. I leave this remnant here as a possível but likely flawed reading because esta reader had that notion and somebody else might, too.)

However, the feat Versatile Summon Nature's Ally can't affect an eidolon brought forth by the spell summon eidolon, o feitiço summon eidolon not creating an effect like the spell convocar o aliado da natureza.

Keep in mind, though, that the Manual de Regras do Pathfinder Core FAQ includes esta troca:

Does using a potion, scroll, staff, or wand count as "casting a spell" for purposes of feats and special abilities like Augment Summoning, Spell Focus, an evoker's ability to do extra damage with evocation spells, bloodline abilities, and so on?

No. Unless they specifically state otherwise, feats and abilities that modify spells you cast only affect actual spellcasting, not using magic items that emulate spellcasting or work like spellcasting.

Thus, for example, when a wand of summon eidolon is used to create the effect of the summon eidolon spell, the wand's user's Augment Summoning feat does não apply. Whether the her casting language of the lesser rod of giant summoning applies to the effect of the wand of summon eidolon is a question for the GM.

08.03.2017 / 14:00