I'm running an anime style campaign using Savage Worlds: Super Powers Companion 2nd Edition.
I've mastered SW for a while, but I've never been able to handle one-on-one fights satisfyingly, as the Shaken results can make them completely one-sided, and they often take either too long without achieving anything interesting, or are too short (maneira too short) thanks to the exploding die mechanic.
My players want some anime-style scenes like "Fighting my rival on my own" and all that, so I'd love to know how to handle 1 vs 1 fights without breaking the system or using too much homebrew.