I was reading your question and had a crazy thought that could actually work out real well as far as balancing such a race.
In the Sword Coast Adventurer's Guide, the Tiefling variant race (SCAG, p.118) allows you to generally resemble a human (or maybe an elf?) with added horns and patches of leathery/scaly skin reminiscent of a dragonborn's. I've taken the liberty of quoting the relevant parts that allow this race to work.
TIEFLING VARIANTS
Since not all tieflings are of the blood of Asmodeus, some have traits that differ from those in the Player's Handbook. The Dungeon Master may permit the following variants for
your tiefling character, although Devil's Tongue, Hellfire, and Winged are mutually exclusive.
Appearance. Your tiefling might not look like other tieflings. Rather than having the physical characteristics described in the Player's Handbook, choose ld4+l of the following features: small horns; fangs or sharp teeth; a forked tongue; catlike eyes; six fingers on each hand; goatlike legs ; cloven hoofs; a forked tail; leathery or scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by l , and your Dexterity score increases by 2. This trait replaces the Ability Score Increase trait.
Hellfire. Once you reach 3rd level , you can cast the burning hands spell once per day as a 2nd-level spell. This trait replaces the hellish rebuke spell of the Infernal Legacy trait.
Aparência
Technically speaking, the variant tiefling race would allow you to look like a half-dragonborn. In the PHB, the examples of horns that are described vary tremendously. Perhaps yours look like a dragonborn's. If your DM also allows pointy ears for fluff (with tieflings, who knows?), you could definitely pass for what most people would expect a half-elf/half-dragonborn to look like.
Elven ancestry
Through the Infernal Legacy racial trait, you gain access to the thaumaturgy cantrip. Coincidentally, High Elves would also normally gain a cantrip! Thaumaturgy isn't normally available to elves, but you're a half-dragonborn, so it works out. If your DM is generous, perhaps he would consider allowing you to take Prestidigitation instead. Both are mostly flavorful in nature rather than being combat oriented, and some of their respective effects are rather similar, so it could work out fine balance-wise.
Elves normally get +2 to dexterity and +1 to intelligence. Coincidentally, the "Feral" Tiefling variant grants you the same bonuses. However, this means that other variant options are out of reach (other than variant appearance, they are all mutually exclusive), which is a bummer if you also want a "dragon breath" attack. On the other hand, regular tieflings grant you a +2 to charisma and a +1 to intelligence, which could pass of as the bonuses granted by the Half-Elf race (+2 charisma and +1 to two other abilities).
Dragonborn Ancestry
As a dragonborn, you normally gain resistance to your chosen element. Assuming you are OK with being a red, brass or gold half-dragonborn, who all share the fire element, the tiefling race also grants you fire resistance.
Furthermore, the Hellfire variant allows you to cast the Burning Hands spell once per day, which you could refluff as a dragon's breath attack. The damage is mostly similar, but yours would only reset after a long rest. But that's ok, you're not a "full" dragonborn after all! Since burning hand is a cone rather than a line, it would mostly fit a red or gold half-dragonborn, as brass dragonborns normally get a linear area of effect.
Dragonborns normally receive a +2 bonus to strength and a +1 bonus to charisma. You don't get a bonus to your strength, but that's ok, you could take after your "elf" parent more, as your chosen appearance would suggest. As for charisma, you get double the bonus by being a tiefling, which can be really nice depending on the class you want to play. As you mentioned considering Sorcerer as a class for your character, this works out real fine.
História de Origem
If your DM is OK with this, you could be a tiefling only on paper for game balance, but in reality actually be a half-elf/half-dragonborn.
Alternatively, you could give yourself a classic "unknown origin" background such as having been left as a baby on the steps of a church. You're actually a tiefling in this case, but you've been raised by adoptive parents who believed you to be a half-elf/half-dragonborn. That's what you look like, afterall!