Quais são os modificadores de combate algemados ou algemados?

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Dois combatentes escapam de uma transferência de prisioneiros. Eles são essencialmente idênticos, exceto que um tem algemas nos pulsos, enquanto o outro tem algemas nos tornozelos.

Quais são os modificadores das jogadas de ataque para cada lutador? Eles são o mesmo modificador?

Ambos os lutadores têm a condição de emaranhado? A condição de agarrar? Alguma outra condição?

por StandardEyre 07.10.2019 / 17:11

1 resposta

O termo que você procura por alguém vinculado aos tornozelos é "grilhões", definido na "Caixa de ferramentas de táticas corpo a corpo". Buscadores emaranhados além do abaixo:

Fetters: These manacles are specifically designed to fit around the ankles, and use the same rules for breaking, escape, and cost relative to size. A creature in fetters is entangled and can move at only half speed. In addition, a fettered creature must succeed at a DC 15 Acrobatics check to move more than its (reduced) speed in a round. If it fails the check by 5 or more, the creature falls prone.

Para as algemas ao redor dos pulsos, existem mecânicos separados se estiverem amarrados com as mãos na frente ou nas costas (mesmo livro acima). Nenhuma condição extra está implícita no entanto.

Frontal Restraint: A creature whose wrists are bound with manacles can wield only one melee weapon or shield in combat (the weapon may be a two-handed weapon). It cannot make use of ranged weapons, except for crossbows (but even these cannot be reloaded by the bound creature). Any attack the creature makes while manacled takes a –4 penalty. The creature can attempt skill checks using its hands, but at a –5 penalty (–15 on Disable Device checks to pick the lock of manacles the creature is wearing).

Rear Restraint: Manacles might be employed to keep a creature’s hands behind its back. In such cases, the creature cannot use its hands to effectively employ any weapon or shield. The creature can attempt to use its hands to perform a skill, but at a –10 penalty (–25 on Disable Device checks to pick the lock of manacles the creature is wearing). While manacled, a creature can attempt to flip its arms beneath its legs, bringing its hands in front of itself. This requires a successful DC 25 Escape Artist check (a separate Escape Artist check is then required to escape the manacles).

Você pode escolher a discrição do Mestre para dar a eles essas condições, se não quiser trabalhar com a mecânica acima.

07.10.2019 / 17:24