O talento Combate com Duas Armas 3.5 já inclui o benefício da Ambidestria 3.0.
3.0 Duas penalidades de combate a armas:
If a normal character (i.e. a character without the multiattack and/or multidexterity feats) wields a second weapon (fights two handed), that character can get one extra attack per round with that weapon. Fighting in this way is very hard, however, and the character suffers a -6 penalty for regular attacks with the first hand and a -10 penalty to the attack with a other hand. A character can reduce these stiff penalties in three ways:
- If a character's second weapon is light, the penalties are reduced by 2 each.
- The Ambidexterity feat reduces the penalty against the second weapon by 4.
- The Two-Weapon Fighting feat reduces both penalties by 2.
3.5 Penalidades de Combate a Duas Armas:
If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. You suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand when you fight this way. You can reduce these penalties in two ways:
- If your off-hand weapon is light, the penalties are reduced by 2 each. (An unarmed strike is always considered light.)
- The Two-Weapon Fighting feat lessens the primary hand penalty by 2, and the off-hand penalty by 6.
Apresentado em uma tabela para comparação
3.0 3.5
PRI OFF PRI OFF
No feats -6 -10 -6 -10
Light weapon -4 -8 -4 -8
+TWF feat -2 -6 -2 -2
+Ambidex feat -2 -2 N/A N/A
Ambidestria (por definição comum em inglês) significa que sua mão inábil é tão boa quanto sua mão principal. Se você tentou reintroduzir o talento 3.0 exatamente como está escrito , ele tornaria sua mão melhor do que sua mão principal no 3.5.
Se você reintroduzir a Ambidestria em 3.5, então toda a 3.0 tabela de penalidade de duas armas deve ser reintroduzida com ela - isto é, o talento Combate com Duas Armas seria muito menor eficaz em melhorar seus ataques de mão baixa.