Eles canalizam energia positiva.
Mas isso não é o mesmo que ser realmente positivo .
Good clerics and paladins and some neutral clerics can channel
positive energy, which can halt, drive off (rout), or destroy undead.
Evil clerics and some neutral clerics can channel negative energy,
which can halt, awe (rebuke), control (command), or bolster undead.
Regardless of the effect, the general term for the activity is
“turning.” When attempting to exercise their divine control over these
creatures, characters make turning checks.
A energia positiva não é, no entanto, simplesmente "boas vibrações". É a energia das coisas vivas e da criação.
The Positive Energy Plane is best compared to the heart of a star. It
is a continual furnace of creation, a domain of brilliance beyond the
ability of mortal eyes to comprehend. Its very being wavers and
ripples as new matter and energy is born and swells to full power like
a bursting fruit. It is a vibrant plane, so alive with itself that
travelers themselves are empowered by visiting it.
Este poder é hostil aos mortos-vivos, que são movidos pela energia da destruição (isto é, energia negativa).
The Negative Energy Plane is a barren, empty place, a void without
end, and a place of empty, endless night. Worse, it is a needy, greedy
plane, sucking the life out of anything that is vulnerable. Heat,
fire, and life itself are all drawn into the maw of this plane, which
always hungers for more.
Então mortos-vivos são vulneráveis a energia positiva, independentemente da fonte. Os clérigos simplesmente podem canalizá-lo de uma maneira específica.
* Nota: Tudo é baseado na versão 3.5 e D & D. Outras versões têm diferentes justificativas.