Eu tenho um personagem no meu jogo que está se divertindo imaginando o exército rastejando em torno dos druidas. nuvem de nevoeiro, plantando barreiras e granadas de pressão. Para esse fim, estou procurando criar um feitiço que reflita um pouco dessa fantasia de poder.
Eu tentei equilibrar o feitiço olhando para Pedra Mágica e Raio Escaldante para inspiração. Eu gostaria que o dano do feitiço fosse relevante como uma arma curva a curva em uma luta nos níveis iniciais, mas realmente brilhe como uma ferramenta de distração e armadilha.
Acorn Grenades
2nd-level conjuration
Casting Time: 1 action
Range: Self
Components: V, S, M (an acorn and a bit of peat moss)
Duration: 10 minutesA magical bandolier of vines grows about your chest with three fist-sized acorns hanging from it. As an action, you can take one of the acorns from the vine and remove its cap, arming it. As part of this action, you may throw the armed acorn at a point within 60 feet, where it explodes. Any creatures within a 5-foot radius of that point must make a Dexterity saving throw. On a failed save, a creature takes 1d12 fire damage, and half as much on a successful save.
If any armed acorns are dropped, hit, crushed, or stepped on, or take any damage, or have not exploded when the duration of the spell ends, they explode, with the same Dexterity saving throw and the same damage as described above. Any acorn that takes fire damage explodes, whether it is armed or not.
When the duration of the spell ends, the bandolier and any unarmed acorns wither and crumble into nothing. You may have only one bandolier and set of acorns at a time. If you cast this spell again while you still have a bandolier or acorns, they crumble into nothing.
At Higher Levels. When this spell is cast using a spell slot of 3rd level or higher, the bandolier grows one additional acorn per slot level above 2nd.
Available on the Druid and Ranger spell list.