Eu tenho trabalhado muitas horas em uma corrida que eu gostaria de chamar, uma dragão. O problema é que não sei se seus traços devem ser dominados, especialmente "gênio infinito". Gostaria de saber se você acha que esta corrida é equilibrada ou uma boa corrida.
A corrida Homebrew, Dragonewt:
Arcane Dragonewt Traits:
Ability Score Increase: Your wisdom and intelligence score increases by 2, but you have a -2 in strength. You also have a -1 to constitution.
Age: A dragonewt lives to be around thousands of years old. Dragonewts have lived even longer than elves and reach adulthood at around the age of 100 like the elves. Dragonewts have a culture were dragonewts test there wisdom and intelligence to see if they’re actually worthy of adulthood.
Alignment: Some dragonnewts are evil and some are good. It’s hard to tell the difference since evil dragonewts tend to be mischievous and can easily blend in. Mostly all dragonewts believe in different things, but the most dragonewts tend to be lawful.
Size: Dragonewts are very short and come around a size smaller than a halfling. Dragonewts can be from 2ft-3ft tall. Your size is small.
Speed: You have a walking speed of 20 feet and a flying speed of 20 feet.
Infinite Genius: Your Intelligence ability score can go up to 22 instead of 20.
Natural Armor: You gain a +1 to your AC while wearing armor, and an AC of 14 +your dexterity modifier when not wearing armor.
Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Magical Levitation: An arcane dragonewt has the power to levitate 1 foot off the ground at 6th level. You can move around normally while levitating using your foot speed. Magical streaks float around you when you levitate, but they do nothing in the dark. These streaks of magic power can be any color you wish. You can not levitate any other objects except yourself. You can levitate for up to your spell casting ability modifier per hour. After you have levitated the max amount for how long you can levitate, you must take a short or long rest to gain the trait again.
Dragonewt Variety: You may gain a +1 to one of you modifiers besides wisdom and intelligence, but a -1 to one other ability score including wisdom and intelligence. With this modifier comes a color. Dragonewts have way to many different coloring and patterns to count. Literally, every dragonewt looks different. Each Dragonewt has a breath attack as well like the dragonborn, but it works differently.
Dragon Breath Table:
Basic Dragon Breath:
- Acid 5 by 15 ft. line (Dex. save)
- Lightning 5 by 15 ft. line (Dex. save)
- Fire 5 by 15 ft. line (Dex. save)
- Lightning 5 by 15 ft. line (Dex. save)
- Acid 5 by 15 ft. line (Dex. save)
- Fire 15 ft. cone (Dex. save)
- Poison 15 ft. cone (Con. save)
- Fire 15 ft. cone (Dex. save)
- Cold 15 ft. cone (Con. save)
- Cold 15 ft. cone (Con. save)
All of these Dragon Breath Attacks do 1d12 damage and half as much on a successful save. You can attack with this Dragon Breath as a bonus action. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. You can only use a Dragon Breath once before you need to take a long rest to use it again. The damage increases by 1d12 on level 6 (2d12), then 11 (3d12), and 16 (4d12).